BK Renderfarm Connector 6.4.1

This release contains a fix for the BK Renderfarm Connector. In this version it is possible to render your scene(s) with Arnold, RenderMan and Mental Ray using the render farm with Maya 2018 (or older). The Adhok Texture Tools checks and if needed relocates your textures to the sourceimages folder of your Maya project.

It is required that you have installed the render engines on your computer. Arnold comes with Maya 2018. You can download RenderMan from Pixar and Mental Ray from NVIDIA.

Update 21/3/2019: Avira considers our Windows installer(s) as malicious. We believe this is a false postive. Before downloading uncheck Enable Real-Time Protection. After installation you can delete the installer and turn on Real-Time Protection in Avira.

Update 4/4/2019: It seems that Avira does not consider our Windows installer(s) as malicious anymore. Therefore, you do not need to disable Real-Time Protection before downloading.

Download

Changelog

6.4.1

  • Fixed error that Renderman is not supported by the BK Renderfarm.

6.4

  • Fixed warnings about missing Mental Ray nodes when using other render engines than Mental Ray.
  • Added Adhok Texture Tools with fixes to be usable with other render engines than Mental Ray.
  • mrtool.exe is now 64-bit.
  • Fixed detection by installer for Windows whether Maya is running during installation.
  • Added the option for Maya 2019 in installer for macOS. For the time being Maya 2019 is not supported by the render farm.

6.3.3

  • Fixed contents of sourceimages not being copied when using other render engines than Mental Ray.

6.3.2

  • Removed warnings that Arnold and RenderMan are experimental.
  • Removed obsolete code (borderStyle).
  • UI changes depending on chosen render engine.
  • Fixed UI squeezing into upper left corner of the main window caused by connection error with the BK Renderfarm.
  • Updated mrtool from version 6.1.6 to 6.2. This fixes also protocol version mismatch.
  • Fixed part of text missing in installer for Windows.
  • Added the option for Maya 2018 in installer for macOS.

6.3.1

  • Added Arnold and RenderMan for use with the BK Renderfarm.
  • Added dialog box warnings that Arnold and RenderMan are experimental.

6.3

  • Original release from TOI.

Known issues/bugs:

  • Renderfarm icon sometimes not visible in @Hok shelf.
    • Switch between shelves to make the icon appear.
    • Delete userPrefs.mel (location in Windows: C:\Users\<user name>\Documents\maya\2017\prefs, in macOS: /Users/<user name>/Library/Preferences/Autodesk/maya/2017/prefs)

If you find issues, please report issues by email. Or leave a message via Facebook or Twitter.

BK Renderfarm Connector 6.4

This release contains fixes, updates and extras for the BK Renderfarm Connector. In this version it is possible to render your scene(s) with Arnold, RenderMan and Mental Ray using the render farm with Maya 2018 (or older). The Adhok Texture Tools checks and if needed relocates your textures to the sourceimages folder of your Maya project.

It is required that you have installed the render engines on your computer. Arnold comes with Maya 2018. You can download RenderMan from Pixar and Mental Ray from NVIDIA.

Download

Changelog

6.4

  • Fixed warnings about missing Mental Ray nodes when using other render engines than Mental Ray.
  • Added Adhok Texture Tools with fixes to be usable with other render engines than Mental Ray.
  • mrtool.exe is now 64-bit.
  • Fixed detection by installer for Windows whether Maya is running during installation.
  • Added the option for Maya 2019 in installer for macOS. For the time being Maya 2019 is not supported by the render farm.

6.3.3

  • Fixed contents of sourceimages not being copied when using other render engines than Mental Ray.

6.3.2

  • Removed warnings that Arnold and RenderMan are experimental.
  • Removed obsolete code (borderStyle).
  • UI changes depending on chosen render engine.
  • Fixed UI squeezing into upper left corner of the main window caused by connection error with the BK Renderfarm.
  • Updated mrtool from version 6.1.6 to 6.2. This fixes also protocol version mismatch.
  • Fixed part of text missing in installer for Windows.
  • Added the option for Maya 2018 in installer for macOS.

6.3.1

  • Added Arnold and RenderMan for use with the BK Renderfarm.
  • Added dialog box warnings that Arnold and RenderMan are experimental.

6.3

  • Original release from TOI.

Known issues/bugs:

  • Renderfarm icon sometimes not visible in @Hok shelf.
    • Switch between shelves to make the icon appear.
    • Delete userPrefs.mel (location in Windows: C:\Users\<user name>\Documents\maya\2017\prefs, in macOS: /Users/<user name>/Library/Preferences/Autodesk/maya/2017/prefs)

If you find issues, please report issues by email. Or leave a message via Facebook or Twitter.

ICT maintenance weekend 6/7 October

This will affect the BK Renderfarm also for a short period of time on Saturday 6 October between 8:00 and 18:00.

During this period you will not be able to connect with the render farm and upload your files for rendering. You will also not be able to download your finished renders.

Fortunately, ongoing render tasks will not be interrupted.

More information about the ICT maintenance weekend can be found at https://meldingen-ict.tudelft.nl/en/

BK Renderfarm connector 6.3.3

This release contains a bugfix of our adaptation of the BK Renderfarm connector from the TOI Maya Toolbox. In this beta version it is possible to render your scene(s) with Arnold, RenderMan and Mental Ray using the render farm with Maya 2018 (or older).

It is required that you have installed the render engines on your computer. Arnold comes with Maya 2018. You can download RenderMan from Pixar.

Download

Changelog

6.3.3

  • Fixed contents of sourceimages not being copied when using other render engines than Mental Ray.

6.3.2

  • Removed warnings that Arnold and RenderMan are experimental.
  • Removed obsolete code (borderStyle).
  • UI changes depending on chosen render engine.
  • Fixed UI squeezing into upper left corner of the main window caused by connection error with the BK Renderfarm.
  • Updated mrtool from version 6.1.6 to 6.2. This fixes also protocol version mismatch.
  • Fixed part of text missing in installer for Windows.
  • Added the option for Maya 2018 in installer for macOS.

6.3.1

  • Added Arnold and RenderMan for use with the BK Renderfarm.
  • Added dialog box warnings that Arnold and RenderMan are experimental.

6.3

  • Original release from TOI.

Known issues/bugs:

  • Renderfarm icon sometimes not visible in @Hok shelf.
    • Switch between shelves to make the icon appear.
    • Delete userPrefs.mel (location in Windows: C:\Users\<user name>\Documents\maya\2017\prefs, in macOS: /Users/<user name>/Library/Preferences/Autodesk/maya/2017/prefs)

If you find issues, please report issues by email. Or leave a message via Facebook or Twitter.

BK Renderfarm updates

After the updates restart of the render farm nodes is needed. The restart will be done in stages and the availability of the render nodes (instances) will be limited during this process. Current and new render jobs submitted to the render farm could take longer due to this limitation.

Our apologies for the inconvenience.

Update 16/3/2018: The updates have been successfully applied on all instances.

@Hok BK Renderfarm connector

Use our latest adaptation of the BK Renderfarm connector from the TOI Maya Toolbox. In this beta version it is possible to render your scene(s) with Arnold, RenderMan and Mental Ray using the render farm with Maya 2017 (or older). Unfortunately, at this time the BK Renderfarm cannot render Maya 2018 scene files.

It is required that you have installed the render engines on your computer. Arnold comes with Maya 2017. You can download RenderMan from Pixar and Mental Ray from NVIDIA.

Download

Changelog

6.3.2

  • Removed warnings that Arnold and RenderMan are experimental.
  • Removed obsolete code (borderStyle).
  • UI changes depending on chosen render engine.
  • Fixed UI squeezing into upper left corner of the main window caused by connection error with the BK Renderfarm.
  • Updated mrtool from version 6.1.6 to 6.2. This fixes also protocol version mismatch.
  • Fixed part of text missing in installer for Windows.
  • Added the option for Maya 2018 in installer for macOS.

6.3.1

  • Added Arnold and RenderMan for use with the BK Renderfarm.
  • Added dialog box warnings that Arnold and RenderMan are experimental.

6.3

  • Original release from TOI.

Known issues/bugs:

  • Contents of sourceimages are not copied to the BK Renderfarm when only mtoa.mll/mtoa.bundle (Arnold) or RenderMan_for_Maya.mll/RenderMan_for_Maya.bundle is loaded.
    • Load Mayatomr.mll/Mayatomr.bundle in the Plug-in Manager. Works only if Mental Ray for Maya is installed.
    • Or copy the files from sourceimages manually to the BK Renderfarm.
  • Renderfarm icon sometimes not visible in @Hok shelf.
    • Switch between shelves to make the icon appear.
    • Delete userPrefs.mel (location in Windows: C:\Users\<user name>\Documents\maya\2017\prefs, in macOS: /Users/<user name>/Library/Preferences/Autodesk/maya/2017/prefs)

If you find issues, please report issues by email. Or leave a message via Facebook or Twitter.